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COMPLETE TLOU Level Design Challenge (Day 10)

The project is complete! For a level that is approximately ten minutes in length, Ellie explores several environments based on places in...

TLOU Level Design Challenge (Day 5)

Instead of listing what I did, check it out! Now in video form!! Woe, high tech! Now, I'm going to sleep. I'm tired.

TLOU Level Design Challenge (Day 4)

This is what I accomplished today: - Focused on destruction and lighting of the environment and objects/points of interest. - Added...

TLOU Level Design Challenge (Day 3)

What was accomplished today: - Revised existing level design by adding foliage, water, destruction, props, and puzzles. - Did basic...

TLOU Level Design Challenge (Day 2)

What was finished: - Basic blockout of the level - More research on The Last of Us levels - Basic character controller in UE4 based on...

TLOU Level Design Challenge (Day 1)

Objective: Create a level design in 30 days within Unreal Engine 4 that has the objective of being a theoretical exploration level for...

Photo Shoots With Jenette

I have been recently working with Jenette Troberg on a few photography shoots. Here are some of the shots we came out with recently for...

Life Is Strange (A Narrative Analysis)

The following contains major spoilers for Life Is Strange. It was not too long ago when video games did not need stories. A designer of a...

Project Liane Photoshoot

A few weeks ago, we did a Project Liane Promotional Cosplay Photoshoot with two cosplayers! (Harlee Quinntet as Anna Liane and Bizria as...

The First Post!

Thank you for joining the site! We hope you enjoy it and we are excited to start releasing content soon! This blog area will be used for...

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