top of page
Search

TLOU Level Design Challenge (Day 4)

  • Writer: Kaleb Nekumanesh
    Kaleb Nekumanesh
  • Feb 20, 2019
  • 1 min read

This is what I accomplished today:


- Focused on destruction and lighting of the environment and objects/points of interest.

- Added another combat section at the end of the level.

- Started writing ideas for graffiti and other environmental story ideas.

- Finished designing the narrative of the level and started writing a script.

- Researched architecture ideas.

- Researched adding AI and combat mechanics as a possibility.

- Add atmospheric fog.


Below show images of the paths that were designed as well as updated screenshots. I will get the first video walkthrough tomorrow or the next day.




 
 
 

Recent Posts

See All

Comments


bottom of page